Monday, December 20, 2010

Artist Alex Hicks from Bright Game PEI at The GAIF teaching

aturday, the 18th the GAIF had a very beneficial visit from game industry professional Alex Hicks, from mobile game studio Bight Games. We started off the first half of the day learning what goes into making a level for a mobile game. From what his director gives him, to the level he gives in return and how he starts his work everyday. The different perspective Alex brought was great. He works for a mobile game company, so everything he does has to be done with precision and have the best quality while using the least amount of resources. Alex’s best advice is to know more than 1 way to do things.the saying says there’s always more than one way to skin a cat, texture one and animate one. We also took some of the afternoon to work on texturing and making tile- able textures which games always need. And for the final part of the day he came around and gave us his opinion on projects we’ve all been working on. This is always my favourite part of our workshops, getting another pair of eyes on a project is always needed and its nice that the person looking at it is a professional working at a big company. Being able to take constructive criticism is a skill every artist needs to develop and bringing in our mentors always helps that. Alex’s visit was great and I await the next workshop with excitement.

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