rockstars-amazing-facial-expression-technology
Creating good facial animation is the key to bring your character to live. Rockstar
created their technology.
The Gaming and Animation Institute of Fredericton
Wednesday, December 29, 2010
Tuesday, December 28, 2010
Another great game company in New Brunswick: gold sun games
visit: http://www.goldsungames.com/
Another great casual game company in New Brunswick.
Another great casual game company in New Brunswick.
Gold Sun Games is quickly becoming a leader in the casual games space by developing the highest quality innovative games. It is our goal at Gold Sun Games to create compelling original games that are fun, fresh, and yet familiar.
Gold Sun Games focuses on developing the highest quality casual games with the widest possible market reach. We aim to please our largest target market of female gamers without alienating the still significant male audience. We also attend to all ages of gamers from children to seniors and everyone in between. With years of prior industry experience creating hit casual gameas in the past Gold Sun Games aims use this knowledge and experience at creating great games and more importantly a brand that gamers will anticipate each new release and come to rely on for undeniably fun gaming.
Gold Sun Games focuses on developing the highest quality casual games with the widest possible market reach. We aim to please our largest target market of female gamers without alienating the still significant male audience. We also attend to all ages of gamers from children to seniors and everyone in between. With years of prior industry experience creating hit casual gameas in the past Gold Sun Games aims use this knowledge and experience at creating great games and more importantly a brand that gamers will anticipate each new release and come to rely on for undeniably fun gaming.
Specialties
PC and Mac Download Games, Facebook Games, Mobile Games, Retail DVD Games
Monday, December 20, 2010
PAID internship
The Canadian Armed Forces came to explain the PAID internship the student can apply for after their graduation of GAIF. The up coming jobs are 3D and 2D :-)
Artist Alex Hicks from Bright Game PEI at The GAIF teaching
aturday, the 18th the GAIF had a very beneficial visit from game industry professional Alex Hicks, from mobile game studio Bight Games. We started off the first half of the day learning what goes into making a level for a mobile game. From what his director gives him, to the level he gives in return and how he starts his work everyday. The different perspective Alex brought was great. He works for a mobile game company, so everything he does has to be done with precision and have the best quality while using the least amount of resources. Alex’s best advice is to know more than 1 way to do things.the saying says there’s always more than one way to skin a cat, texture one and animate one. We also took some of the afternoon to work on texturing and making tile- able textures which games always need. And for the final part of the day he came around and gave us his opinion on projects we’ve all been working on. This is always my favourite part of our workshops, getting another pair of eyes on a project is always needed and its nice that the person looking at it is a professional working at a big company. Being able to take constructive criticism is a skill every artist needs to develop and bringing in our mentors always helps that. Alex’s visit was great and I await the next workshop with excitement.
Wednesday, November 24, 2010
Meet the 3D artists of Bioshock and Cops: High Speed Pursuit during our Open Houses on December 18th and January 29th.
Gavin Goulden has worked in the games industry for over 5 years contributing character and environment art to multiple titles including Dead Rising 2, Dragon Age, The Bigs 2, Damnation, F.E.A.R. 2, Rock Band 2 as well as many casual and hand held games. He currently works for Irrational Games where he is a Character Artist on the upcoming title, Bioshock Infinite. Gaving will be at GAIF on January 29th from 12:00 PM -1:00PM speaking about his career, his work and the industry. Gaving will be teaching the students of GAIF how to create stunning realistic 3d characters.
Call 506.450.4243 or email info@thegaif.com to reserve your spot! Limited Seating!
eMentor Alex Hicks - who has worked on Cops: High Speed Pursuit for the iPhone, as well as a number of other projects soon-to-be-released - will be on December 18 at GAIF to teach "making 3d levels and in-game props" to our students.Meet Alex Hick during the open house from 12pm to 1pm. Alex will sharing this experience on making mobile games, give advice on how to land job in mobile game industry and show his art work.
Call 506.450.4243 or email info@thegaif.com to reserve your spot! Limited Seating!
Meet eMentor Alex Hick - Mobile Game Artist
eMentor Alex Hicks - who has worked on Cops: High Speed Pursuit for the iPhone, as well as a number of other projects soon-to-be-released - will be December 18 at GAIF to teach "making 3d levels and in-game props".
Meet Alex Hick at the open house from 12pm to 1pm.
Meet Alex Hick at the open house from 12pm to 1pm.
Monday, November 22, 2010
Honorable Mentions for GAIF instructor
our Modelling instructor Kyle Brewer got Honorable Mentions again for the modelling competition by the Shiflett Brothers Sculpting. He won a copy of the new Gnomon Workshop DVD they just put out.
Contact GAIf for his clay sculpting workshop
See his work at: http://www.shiflettbrothers.com/forum/index.cfm?page=topic&topicID=4183
more info about the contest
http://www.shiflettbrothers.com/forum/index.cfm?page=topic&topicID=4202
Contact GAIf for his clay sculpting workshop
See his work at: http://www.shiflettbrothers.com/forum/index.cfm?page=topic&topicID=4183
more info about the contest
http://www.shiflettbrothers.com/forum/index.cfm?page=topic&topicID=4202
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